I am not a gamer (you can verify this in the About section). I don’t know all of the technical terms for things in games. However, the experience of playing so many escape games has made me invent a term I call “cascade.” The more cascade, the better. Let me explain:
Good cascade occurs when the game designers have taken the extra time to create many, MANY nested puzzles, that is to say the puzzle progresses from something like:key on the floor>opens the safe> 4 digit code> opens the closet door>teddy bear>rip open teddy bear>bottle of honey>use honey to glue plate back together>secret message>Revelation>Master Key. In a puzzle with so-so cascade, you might only get the first three layers and you’re done before you know it.