Published by Zenfox Games. I played this on android.
The Short: Design Netherworld is real and Hidden Escape is one of its knighted henchmen.
Recommended if you like clutter, tunnel vision, amateur collage work
Description: Hidden Escape is a variant on escape game that I don’t prefer. It’s a “doors galore” where there is no room to escape from but only a series of static images of doors and a panoply of objects in foreground which constitute the puzzles. It’s usually just one or two puzzles per door and then you proceed to the next doorway. What’s interesting about Hidden Escape is the truly awful design. It’s so bad that it’s actually very entertaining if you’re into that sort of thing. The first few levels seem to have their shit together. They’re a brief tour through some of the more obvious themes in Design Netherworld specifically “Medieval-ish, Will there be Fairies?” and “Lesser Steampunk” and “Year Round Christmas” and even some horror/creep attempts. But things quickly go off the rails and you find yourself escaping from increasingly bizarre amalgamations of all of the aforementioned categories.
Game interface is acceptable and puzzling-wise, Hidden Escape is fine.
Pictures from Hidden Escape:
Difficulty Elements: low cascade | readily apparent puzzle arrays | straightforward interfaces | no Absurdity | typical & unique solves