Aesthetic, cartoonish, cute, Genre, minimalist, straightforward

ROOM Δ / ROOM Γ

Published by Kotorinosu. I played this on android.

The Short: I wanted to like these games. I like other games by this Publisher. But both of these games required some pretty enormous leaps of inference.

Recommended if you like beanbag chairs, Debussy, tidy work spaces

Description:
There is no denying it. Kotorinosu has swell graphics. ROOM Δ and ROOM Γ are no exceptions. They are minimalist and cute. I would call the difficulty level high on both game. Even bearing that in mind, I felt cheated by ROOM Δ and ROOM Γ  two specific times: Without spoiling anything (because maybe you’d rather see for yourself) I will describe:  Continue reading “ROOM Δ / ROOM Γ”

Aesthetic, cascade, Challenging, Genre, minimalist, Seal of Goodness, Special Qualities, straightforward

Escape Game – Cubes

Published by Brazen Cat. I played this on android.

The Short: Fun and hard and rainbows!!

Recommended if you like Rubik’s cubes, spatial reasoning, Bauhaus

Description: This game was hard! I loved it though. Escape Game – Cubes is an anonymous white room with rainbow cubes that create a very abstract and brainy puzzle experience. There’s no sense of story to this game but makes up for it in spades with the super cool design and fantastic puzzle cascade.

One of my favorite things in an escape game is when you unlock a new area of the puzzle and get to explore a new space/puzzle array. Escape Room – Cubes provides a fun little revelation about half-way through and it was a genuine small delight. I wouldn’t recommend this game for a beginner just because the puzzles are quite hard but it’s a fairly straight forward game universe as opposed to something zany-balls like Escape from Escape Room  so if you’re green but feeling plucky, give it a spin.

Difficulty Level: Hard
Difficulty Elements: esoteric puzzle arrays | invisible puzzle arrays | good cascade | some Absurdity