Aesthetic, Genre, horror, realistic, straightforward

Haunted Room

Published by noprops. I played this on android.

The Short: I’m going to say some mean things about this game but really it was okay.

Recommended if you like studio apartments, poorly rendered ghosts

Description: Noprops can be really hit or miss. They made this one game that I think is absolutely ingenious called Escape from Escape Room  but so far everything else I’ve seen by them has been on the worse side of fine. Haunted Room has the advantage of being so poorly animated that it’s actually funny. This game definitely makes its digs in Design Netherworld.

In terms of difficulty, this game is better than most in its class. The ending has a trick which I enjoyed solving and along the way there were one or two surprises. Ho-hum, it didn’t ruin my day.

Difficulty Level: Medium
Difficulty Elements:  esoteric puzzle arrays | trick ending | low cascade | no Absurdity

Aesthetic, Bad, Genre, realistic, straightforward

Escape Game “ESC”

Published by hozdesign. I played this on android.

The Short: Betrayal.

Recommended if you like true disappointments. Not the easy kind. The real kind.

Description: Okay. I am going to majorly ding on this game but I don’t want to do so frivolously.  Let me start at the beginning with ESC.

Continue reading “Escape Game “ESC””

Aesthetic, cartoonish, cascade, fantasy, Genre, Seal of Goodness, Special Qualities, straightforward

Sphinx

Published by Kotorinosu. I played this on android.

The Short: Who doesn’t love a good old puzzle-jaunt through an ancient pyramid? 

Recommended if you like Ancient Egypt, the sound of your own footsteps

Description: Sphinx rocks! Really nice design aesthetic with both visuals and sound. I also really dug the Items design. The aesthetic here reminds me of a lot of flash animation. Well textured and cartoon-y, Sphinx contains hidden chambers, bizarre contraptions and plenty of golden statues to stare at you as you proceed through the game. Items are non-static even in your inventory and you can combine/deconstruct items to create new implements. Item crafting is always a really awesome aspect to an escape game because it expands the potential solutions at your disposal and makes the game more dynamic overall. Sphinx also “opens up” as the game proceeds and I would argue that this game actually increases in difficulty through the levels.

Difficulty Level: Medium
Difficulty Elements: esoteric puzzle arrays | cascade | item construction/deconstruction

 

Aesthetic, cascade, Challenging, Genre, minimalist, Seal of Goodness, Special Qualities, straightforward

Escape Game – Cubes

Published by Brazen Cat. I played this on android.

The Short: Fun and hard and rainbows!!

Recommended if you like Rubik’s cubes, spatial reasoning, Bauhaus

Description: This game was hard! I loved it though. Escape Game – Cubes is an anonymous white room with rainbow cubes that create a very abstract and brainy puzzle experience. There’s no sense of story to this game but makes up for it in spades with the super cool design and fantastic puzzle cascade.

One of my favorite things in an escape game is when you unlock a new area of the puzzle and get to explore a new space/puzzle array. Escape Room – Cubes provides a fun little revelation about half-way through and it was a genuine small delight. I wouldn’t recommend this game for a beginner just because the puzzles are quite hard but it’s a fairly straight forward game universe as opposed to something zany-balls like Escape from Escape Room  so if you’re green but feeling plucky, give it a spin.

Difficulty Level: Hard
Difficulty Elements: esoteric puzzle arrays | invisible puzzle arrays | good cascade | some Absurdity

Aesthetic, Genre, straightforward, vacation

Escape a Parisian Hotel

Published by FUNKYLAND. I played this on android.

The Short: Fun. Cute. Relaxing.

Recommended if you like frilly bedspreads, tremendous armoires, imaginary room service

Description: Escape a Parisian Hotel is a quintessential “Vacation” escape game. You’re in fancy hotel room space and you must escape in order to get to your fancy dinner reservation. I liked this game even though it’s really nothing special. Also, I actually kinda liked the music.

Difficulty Level: Easy
Difficulty Elements:  readily-apparent puzzle arrays | low cascade | no Absurdity

Aesthetic, cartoonish, cute, funny, Genre

Rescue the Labour

Published by Games2Jolly. I played this on android.

The Short: If you liked Rescue the Antsyou will like Rescue the Labour

Recommended if you like bad Japanese translations, clobbering things, Nickelodeon logic.

Description: I think they meant to call this game “Rescue the Worker” but something got lost in translation. This game is fun, short, and somewhat challenging. I liked it. If you want to read more, check out my post about Rescue the Ants.

Difficulty Level: Medium
Difficulty Elements: esoteric puzzle arrays | readily-apparent puzzle arrays | low Absurdity | low cascade